Zoo Tycoon
Oct 23rd, 2008 by cm1

Zoo Tycoon is an business simulation computer game developed by Blue Fang Games and released by Microsoft Game Studios. It is a tycoon game in which the player must run a zoo, and try to make a profit. Although first released for Microsoft Windows and Macintosh in 2001, it was ported to the Nintendo DS in 2005.
The goal of Zoo Tycoon is to create a thriving zoo by building exhibits to accommodate animals and keeping the guests happy. Exhibit building is one of the primary goals of Zoo Tycoon. To keep the guests and animals happy, exhibits should be suitable to the animal; for example, a lion is best suited to a savanna environment.[1] Choices in terrain, foliage, rocks, shelters, and toys all contribute to the suitability of an exhibit and the happiness of the animal. Guest happiness is dependent on animal choice, buildings, and scenery. Buildings may include bathrooms, restaurants and food stands, shops, or entertainment buildings such as movie theaters. Scenery involves aesthetics that raise guest happiness slightly, such as topiary art, lightposts, or benches. Keeping both animal and guest happiness allows the player to gain monetary awards and steady income.
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