Crash: Mind Over Mutant
Nov 7th, 2008 by cm1

It’s cause for concern when nobody wants to step forward and claim credit for developing a Nintendo DS game. In nearly every DS title (and honestly, in 99% of games produced in this decade), the developer gets placed in either a boot-up splash screen, or — at the very least — in the credits scroll somewhere in the product. Oh, sure, we know that Vivendi/Activision’s responsible for publishing Crash: Mind Over Mutant, and Radical Entertainment developed the console versions of the game, but the DS? Handheld games are usually outsourced to other teams, and most of these teams at least want to get their names out there. Click on “credits” and you’ll surf through pages and pages and pages of names from Executive Producer at Activision to the PR representatives and marketing folk before you even get to the lead programmer on the DS project. If I were to hanker a guess, it’d be clear to me that the names were buried for one reason: Crash: Mind Over Mutant is an embarrassingly bad game.
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