Heaven And Hell
Dec 8th, 2008 by cm1

Heaven Hell is a strategy game that plays on the you-are-a-god theme in the same vein as Black White and Populous. As a god, your goal is to convert followers to your side by impressing or intimidating the local population. While some unique gimmicks and solid gameplay have made other god games fun to play, these elements are curiously absent from Heaven Hell, leaving it a short, and otherwise dull, experience.
There are two sides in Heaven Hell: good and evil. It’s not surprising that these are the warring factions in a god game, but what is surprising is that both sides are, more or less, exactly the same. There are, of course, palette swaps and a few different spell names, but the two sides are, nonetheless, functionally equivalent. So it makes no difference, whatsoever, in picking your sides. It’s not as if you have this problem when playing the campaign–as you can only start off on the good side. Once you finish the good campaign, you can move onto the evil campaign. Since both sides are carbon copies of each other, you may wonder what the point is in playing another campaign that’s virtually identical.
The core mechanics of Heaven Hell are pretty straightforward. Each map has a set number of cities with inhabitants. Each village has an overall “belief” in you, and each villager has a personal belief rating that you must influence by using a variety of prophets that you create from existing believers. When villagers’ beliefs are high enough, you can convert them to your side by using the main prophet. There are other prophets who act as aids to the main prophet. One prophet recruits soldiers–soldiers who will fight enemy prophets and bully nonbelievers–while another prophet builds structures to attract villagers.
Your main resource in the game is mana. You gain mana by having followers and by converting houses into mana producers. Mana is used to cast spells and to upgrade houses. Mana is also used to cast god powers, which you can use to help sway the soon-to-be followers. You can call down lightning to smite enemy prophets, or you can create an earthquake to damage enemy facilities. You can also pat villagers on the head, when operating on the good side, or you can smack them around when on the evil side. This is actually the only major difference between the two sides. It seems kind of strange that the good side still uses soldiers to intimidate villagers, and that’s one of the early disappointing aspects about Heaven Hell.
It’s too bad that Heaven Hell has so many problems. God games need to be especially well designed and fun to play since you don’t have direct control over what goes on in the world. You must, instead, watch as your will is carried out by other characters. Unfortunately, this is Heaven Hell’s weak point–there’s not much to do or see. There are a few decent concepts in the game, but they aren’t enough to make it recommendable.
Download Heaven And Hell:
http://rapidshare.com/files/162044735/HEAVEN_AND_HELL.rar
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