Spear of Destiny
Dec 2nd, 2009 by cm1

Spear of Destiny, often also called Spear, Wolfenstein: Spear of Destiny or just SoD, was first published on September 18, 1992 by FormGen Corporation and is the prequel to id Software’s first person shooter Wolfenstein 3D. In this game, like in Wolfenstein 3D, the player assumes the role of allied spy B.J. Blazkowicz, on a mission trying to recapture the Spear of Destiny from the Nazis after it was stolen from Versailles.
The game consists of one 21-level episode, 18 of which need to be completed in order to win the game; graphics, gameplay, etc., are very similar to those of Wolfenstein 3D. The game’s levels can be divided into four blocks (”Tunnels”, “Dungeons”, “Castle”, and “Ramparts”), each ending with the player having to defeat a “boss” in the final level. The player encounters Trans Grosse, Hans Grosse’s brother, Barnacle Wilhelm, a chief general in the obtaining of the spear, the Ubermutant, Dr. Schabbs’ greatest creation, and the Death Knight, a battle-suit, missile equipped commander who is responsible for guarding the spear. After defeating the Death Knight in level 18, the player could obtain the Spear of Destiny and proceed to defeat a last boss, the Angel of Death, on the game’s 21st level (this final stage’s Hellish design appears to have served as an inspiration for Id’s next game, DOOM. Indeed, the music in this stage reappears in one of DOOM II’s hidden maps). The remaining two levels of the game were secret levels that could be accessed from within the first 17 levels. Unlike Wolfenstein 3D, the game did not include a shareware version; however, a 2-level playable demo was distributed.
Enemies that players have to face include German soldiers and officers, attack dogs and mutants with built-in machine guns.
Two further missions for Spear of Destiny, titled “Return to Danger” and “Ultimate Challenge” were also created and published by FormGen Corporation in May 1994; these are collectively known as the “lost episodes”, due to the fact that even their existence is not widely known. Each of these, too, consists of 21 levels, with a layout similar to that detailed above; they introduced some new graphics to Spear of Destiny, but are otherwise mostly a collection of more levels for the game. A CD version containing all three episodes, titled the “Spear of Destiny Super CD Package”, was also released in late 1994. The Steam release includes the lost episodes.
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http://rapidshare.com/files/314964424/spearofdestiny.texas.softarchivey.rar
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