
There is a distinct chance that, were it not for Tetris, there would not be a Nintendo DS. Though there were superior versions of Alexei Pajitnov’s elegant and dangerously addictive puzzle game available on other platforms, Tetris for the original Game Boy was the reason to buy Nintendo’s first handheld. Considering the significance of Tetris to Nintendo’s handheld legacy, it’s a little surprising that it took this long for it to show up on the DS. Tetris DS features a great variety of gameplay variants and online play, and is absolutely smothered in 8-bit Nintendo nostalgia; yet the package makes enough minor, obvious mistakes to keep it from being absolutely essential.
Tetris DS has a lot going for it–plenty of gameplay modes, amazing game sharing, and online play–which makes it all the more disappointing that it contains no “pure” Tetris experience, and features a weak selection of online gameplay modes. But still, it’s Tetris, one of the most popular and significant puzzle games ever, and some of the magic that put it in such a venerable position still manages to shine through.
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