Combat of Giants: Dragons
Dec 28th, 2009 by cm1

Combat Of Giants: Dragons is, as the name suggests, a combat game featuring dragons. It’s a somewhat Pokemon-style game, in that you selectively upgrade a fighting critter and then go into one-on-one combat with other similar critters — and naturally they’re all dragons — but it’s not quite as deep as Pokemon, although for kids highly endeared of dragons that might not matter much. It’s also available in a lighter DSiWare form as Combat Of Giants: Dragons Bronze Edition in a cut down form.
The plot is, frankly speaking, ludicrous and somewhat superfluous, although annoyingly you can’t actually skip it or speed up the text when it’s on screen in order to get to the bits where the big lizards beat seven shades of heck out of each other faster.
It’s like the game designers took a basic RPG plot — and Combat Of Giants: Dragon’s plot isn’t much more than “There are bad dragons. Kill them.” — and decided to spice it up with lots of polysyllabic words with missing vowels. Technically speaking, you’re a noble Ebebu Dragon, guided by the lord of all dragons, Ninnurtu, and opposing the foul Salmu dragons. The fate of Tammabukku itself is in your hands. Well, it’s in your claws, we guess.
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